Sven Coop Aliens V's Players Part 5-7 By amckern amckern@yahoo.com www.geocities.com/amckern/ Part 5: Story - The people that where going to rescue you, are dead, your commander now says that the city above is also full of militia, and aliens, and a rescue mission is not viable. Objectives - * Get out of the subway! If your lucky, get to the city above, and see what you can do about a Rescue. Part 6: Story - You抮e now in the city. Your commander has found a possible exit from this war-torn section, though its unknown at this time where the exit will lead to. The Militia, have found some snipers willing to help their cause, watch out! There are also 3 officers of the law, though their state of health and mind is shameful at best. Objectives - * Get past the snipers and aliens. Part 7: Story - You抮e now at a dead end. All there is here are some garages, and a major traffic incident! NO WAY OUT! Your commander, however, has been able to access the communications network that the militia have been using to chat with each other. Listen into the communications, and try to find out if there is a way out of this dead end... Objectives - * Use the communications equipment on the table, and use the information to find a way out of this dead end (Click ok)