// Alien Slave
sk_islave_health					"120"

// Houndeye
sk_houndeye_health					"300"

// Hgrunt
sk_hgrunt_health					"140"

// Hassassin
sk_hassassin_health					"100"

// Bullsquid
sk_bullsquid_health					"400"

// Alien Grunt
sk_agrunt_health					"3000"
sk_agrunt_dmg_punch					"30"
sk_agrunt_melee_engage_distance		"512"	// Distance at which hivehand Alien Grunts will choose to chase after and clobber enemies.
sk_agrunt_berserker_dmg_punch		"40"	// Damage amount for non-hivehand melee punches (Berserker)

// Hwgrunt
sk_hwgrunt_health					"200"

// 357 Round (Desert Eagle is 2/3 of this -- so 44 by default)
sk_plr_357_bullet					"90"